I. Requirements
We currently use OOTP 9 as our sim engine. You MUST have the game in order to participate.
If a new version of OOTP is released, the league will review whether or not we will upgrade.If the
league does upgrade, owners must be willing to upgrade as well to continue participating in the
league.
A reliable Internet connection is a must so that you can participate with roster exports, forum
activity, etc.
No owner may own more than one team, nor may the owner collude with any owner or group of owners to
unjustly enrich any team. Any owner found guilty will be expelled from the league and exposed on the
OOTP Online League Forum.
All owners are encouraged to submit a line-up export or a “No Change” email at least once a week. If
the commissioner feels your inactivity has been going on for a long period of time, you will be
replaced.
Owners are required to respond to all trade inquiries. It is very rude to ignore owners by not
responding, so please remember common courtesy
Sims will be 3 days a week (Mon,Wed,Fri)
Exports are due by TBA the day of a sim.
Amateur Draft
The amateur draft will take place on June 1st. (starts in offseason using OOTPOU)
There are 25 rounds total. A maximum of 5 will be allowed to be done through the draft utility.
27 rounds of players will be generated. Any player not drafted will get dumped into free agency.
ML allows the trading of draft picks, but only the 1st two rounds. AND they can only be for the current draft.
Each team's minors will contain 4 levels: AAA, AA, A, and R.
Each minor league team will have a player max of 35
Trading
1. Trading is open from January 23 to July 31.
2. Trades are to be posted on the forum. One team posts the trade, the 2nd confirms it. Only then
will a trade be processed.
3. Trades are to be processed by the simmer ONLY. If you try to process a trade yourself, you
are risking that you could potentially corrupt the league file.
4. You are allowed to trade draft picks. However, you can only trade the first 2 rounds of draft
picks, and you can only trade draft picks for the upcoming draft.
5. You are also allowed to trade a player for a draft pick straight up, or a player for cash
straight up. No longer does a player need to be included on both sides.
Free Agent Bidding
1. Free Agent bids are made in the game by the individual owner. Your bids are exported with your
team exports.
2. During a sim, usually after a a day or so, the player will respond to your offer, and will let
you know if he accepts or declines. If he accepts, you will have him on the DFA, and will be able
to assign him for the next sim.
Contract Extensions
1. Extensions are also made by the individual owner in the game. Extensions offers are exported with
your team exports.
2. During a sim, usually after a day or so, the player will let you know where you stand with your
offer. You will be able to view their response when you download the latest sim file.
3. Extensions can be made at any time of the season.
4. You can also offer extensions to players that are not in their final year of their current
contract. However, you can only do so if they are willing to talk to you about it.
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